Saturday, May 28, 2011

Getting To the End of the Road




If you have a home studio or a small set-up for your recording studio, you are probably familiar with the blues of the recording process. It includes the down times of having to listen to the same things over and over again, trying to hear the different levels and parts of the instruments several times and spending hours just to get to the end of the road.





It's the recording blues that stop hundreds of small bands from completing a CD and taking ten years to get their next album out. The difficulties that come with recording and the process that has to be done can be tedious, frustrating and can cause to burn out of either the songs, members or others who are working on the CD.





If you are recording, and even if it is by yourself, you don't want to stop until you complete the CD. The levels of satisfaction that can be achieved can help you to do greater and better things and can help to influence those around you to do the same. There are several perspectives that allow for the benefits of finishing the CD to be a part of what you are doing. Sticking with the process, learning what you need to and plowing forward will eventually get you to the end result and allow you to be even more effective with your music and creativity.





If you're feeling down about your recording, keep in mind your end goal. Keep visualizing yourself at the end of the road and how this will affect everyone else. This begins with the achievements that this is able to bring you and what you have accomplished with the CD. This is something that many don't have the will power, desire or capacity to do. That already puts you ahead of the game.





More than that, never stop thinking about what your fans or potential fans would think if you have a CD out and how this will influence them. Finishing the recording process and getting the CD into the public opens doors for you to make connections in a positive way and to do what you need in order to share your creative process with others. Whether it is one person or fifty million, this part of the process is one that can be effective and make you want to set the next date to record your next CD.





In recording, it is not necessarily the end goal of the CD, even though this will bring rewards individually and towards those around you. It is also the process of being able to hear your pieces in a different way and to manipulate the sounds from an engineering point of view, instead of just a performance point of view. If you haven't stopped to enjoy the process of putting together your CD, start listening a little bit differently for the way that things fall together within the process.





The main advice for recording your CD is to keep the different perspectives in mind. While the entire process may be tedious and difficult, allowing yourself to enjoy the process and think of the end benefits can help you to further your career as a recording producer and engineer as well as a musician who is able to share creativity with others.


Friday, May 27, 2011

Tuesday, May 24, 2011

Getting the Right Mix: Mixing Boards and Recording




The most important step from the instrument to the recording software is the mixing board. This particular part of recording is one that allows you to put everything together the correct way, before you have to manipulate it in the computer software. If you want to make sure that you are putting together everything right, you will also want to know exactly how the mixing board can benefit you.





A mixing board is also referred to as a sound board and is responsible for taking the instruments and mixing and routing them into the computer. As soon as an instrument is plugged into a mixer, it will then turn into a digital signal, which creates sound waves.





A mixer works by allowing each instrument being recorded to have one area in which the signal is received. These individual instruments can be changed with volume levels, depth of the sound and other features through the mixing board. For example, if you are playing with a piano and a bass, they can both have a different input area in the mixer. One can be louder and the other can be softer, with the bass having less treble, or high end sound, with the piano balancing out with more mid-range sounds. It is these volume levels that then move into the software and allow for the sound waves to be recorded with a specific balance.





When defining the different parts of the mixer, there is also the ability to combine different types of volumes, depending on the knobs that are being used for the right mix. These are known as input controls, and contain everything that allows for the specific sound of the instrument. This starts with defining the volume through this one instrument. There is also a trim or gain control, which defines the level of sound within each wave.





From here, the mixing board will allow for details of the sound waves to be defined through an EQ, which means equalization. The main responsibility of this part of the mixing board is to change the frequencies within each range. For example, if the EQ of the bass is too high, the higher frequencies can be boosted in order to balance out both ranges. The EQ frequencies can be referred to with some general preferences that work within instrumentation as well as personal preference to allow the sound to be as low or high as you want.





When the instrumentation is received into the mixer and begins to be balanced, other options can also be put into the mix. For example, the amplitude of the sounds can be defined through specific parts of the board. There are also noise gates, which stops the sound from echoing before it goes into the recording area, or allows for some resonance to be in the mix. There is also the ability with some mixers to compress the instruments, meaning that the sound waves will be shortened if they reach or go over a certain peak number, allowing you to keep control of the volume before it gets into the computer program as a sound wave.





After all of these options for individual instruments, the mixing board will then move into mixing the physical space. Main volume areas as well as controls for outputs are used in order to ensure that everything is balanced while recording and remains equal in sound to those who are listening while recording. Like the instrumentation that is moving into the software as sound waves, these areas have a variety of options for making the sound balance within the studio.





The idea with a mixing board is to make the right mix for both the internal software so that the sound files can sound the same, as well as the external area, so that all of the instruments can blend together while recording. The different devices that are used within the mixing board help to achieve this through the different options for volume control and mixing options.





When you are looking into a sound board, you should always consider the options for getting the mix right, including the number of instruments that you can hook up to the different functions that the mixing board contains. When you start to put together the recording with the right mix board, you will have a better blend of sounds and will allow the end result of the recording to mix together exactly right.


Thursday, May 19, 2011

Tips to Getting Everything Balanced Correctly




The entire process of recording a CD is based on one thing; balance. Whether you are recording, mixing, mastering or putting in the final touches, this is always the perspective that you will be using to piece everything together exactly right. By keeping some general concepts in mind every step of the way, balancing your songs can become an easier process during recording and engineering. Following are some tips that you can use as you move through the process.





1.Volume levels. If something seems off with the instrumentation at any stage, check the volume levels first. This will allow you to hear what is really going on and to balance it out correctly. This goes for certain waves that can have volume envelopes as well as instruments and the mix of all of the instruments together.





2.Frequencies. If you are stuck with sounds in your process of recording, check and see if you have checked your frequencies lately. Every wave comes with low, medium and high frequencies. If one of these is distorted or too high, it can through the rest of the instrumentation off.





3.Automated Set-ups. One of the popular ways for engineers to become frustrated with finding balance or not finding balance is what is glanced over. Often times, software allows you to create automatic settings for instrumentation. Make sure that this is turned off if it doesn't fit right so that you can have the right balance.





4.The waves. In the end, everything comes down to the wave files. Balancing will always include where the waves peak, where they are too low and how they can reach a normalized sound. Making sure that your waves stay leveled at every step will keep everything even throughout the recording process.





5.Keeping it simple. One of the mistakes of new recordings that are still experimenting with the tools is to go too far with what is being done. As nice as it is to add in the extra effects, make sure that this doesn't throw off any part of the balance or cause you to loose the right sound with your song.





6.How close is it to the middle? This is along the same lines of frequencies, but has to do with the overall effects. Whether you are working with sound waves or with the entire line of instruments, make sure everything is close to the middle with your sounds.





7.Check the instruments. One of the ways to make sure that the balance is on is to make sure that everything is even with the different instruments. Many times, it will be one instrument that throws the other instruments off and causes the song to sound too high or too low. Using formulas and balances within the individual instruments first will help you to get the right balance later on in the recording process.





In the end, checking your balance within your recording will help you to get the right sound for your instrumentation. At all levels, balance with the wave files applies and helps to make the correct end product. Checking some of the basic parts that are in the recording process will help you to get everything in order and to keep it in the right space with the recording track.


Sunday, May 15, 2011

Understanding Acoustics




With every turn of the knob on a mixer or mastering tool is also a certain application of acoustics with the recording. If you can grasp the acoustics of recording and how it works with the development of your particular sound, you will also have more capabilities in recording and how you are able to portray the audio sounds that you are creating.





Acoustics begins with the vibration of air, or in some instances, an electronic device. With natural acoustics, the air moves through a certain compartment, such as an instrument or the voice. The more the vibration of the air moves, the more sound it is able to create for the instrument. This is what leads to the sound waves, which are more re-creations of the vibration of air that is moving through the space that it is in.





The vibration of air is what causes various acoustics to respond in a given space. It is also the simple concept of air vibration that leads to specific ideals about how to set a recording studio in order to take in the right sounds to record. Understanding how to control acoustics becomes the basis for setting up a recording studio as well as the main concept in controlling sounds as they are recorded.





When a sound is made through an instrument, it has a variety of levels of air that it hits and causes to vibrate. At one level, we hear this as a note that is played through the sound. However, the acoustics can take on different capacities in producing different sounds that are not heard.





The first sound that is produced comes from the environment in which the sound is played. If the room is larger, has further ceilings and is spacious, the sound will bounce against the walls. This will cause the sound to move faster, become louder and to resonate throughout the area. For recording, this is why the walls are deadened and smaller spaces are created. If there is the echo effect in the song, it can begin to sound like the beats are off.





Another way in which acoustics change the sound is through resonance. This is when the vibration of the sound is heard, even when the note is no longer being sung or played. This resonance can continue to move as long as the vibration of air continues to hit the particular area. Most of the time, resonance will be a filtering off of the initial sound as the vibration of air continues to slow down. In recording, this resonance is also muffled through the sound proof rooms in order to create a clearer sound.





The last part of acoustic sounds is the concept of overtones. Even though we only hear one note that is being played or sung, this is not the only note that is in the air. Acoustics create a vibration of sound waves that continue to resonate and vibrate at different levels. These will be pitches that are created above the original pitch, with specific spacings in the pitch. While they are not heard, they still create an effect on the ear with the sound vibration that moves through the air. This also makes a difference in recording, as the overtones can create a different effect and can be recorded as a wave file. This may cause differences in peaks as well as basic sounds that are heard in the piece.





With the understanding of these acoustic ideas is also the ability to control it within the recording studio. Each of these areas are 'sound proofed' at certain levels. This is to allow the audio to move into the recording area as a pure wave file, which will then stop the acoustic sounds from muffling, echoing or changing the sound that is intended to be heard in the recording.





When defining acoustics and recording, there are a variety of perspectives to consider that relate to sound waves and how they work. By understanding these perspectives, you can create a recording area that is more conducive to muffle certain acoustics and to let others resonate through the air.


Thursday, May 12, 2011

Legalities of Your CD

Now that the recording is done, where do you go? Even though you have all the right mixes together and everything is placed in the correct place, there are still other things to put into the right area before you are able to completely finish your CD. Knowing what to do after the recording can help you to move in the right direction towards a successful CD.





The first thing that you want to do after you have completed your CD is to send it to the copyright office. This will stop others from stealing your music and will allow you to keep a track record of what you have put together. Typically, you will need to fill out a copyright sheet for the office as well as send a copy of your CD with the copyright fee. This will last for a certain number of years before you need to re-register your copy.





After this step, you can set up a variety of different ways to keep your music licensed and registered. One of the options to look into is ASCAP or BMI. Both of these areas keep track of music that is composed by individuals. If these musical pieces are ever performed, the area will send a performance fee for the music that is composed. If your CD isn't finished yet, you should consider registering with either one of these groups for musician rights and you should make sure that you send them all music that you have done so that a track record can be kept.





The third area that should be considered is royalties for others using your music. For instance, if someone hears your song and wants to use it on their own compilation recording, you will want to get royalty rights. There are certain businesses, such as Harry Fox, that keep track of your music as a publishing license, and allow you to gain royalty fees for every CD that is sold on someone else's compilation.





Along these lines are different licensing options that are being used. Typically, these will become an important factor if your music is used for something like a television show or for a band. Every time someone uses your song for mixed media, they become responsible for paying you a mechanical licensing fee as well as a royalty fee. This means that you still own copyright to the music, but are allowing them to 'lease' the song for their own purposes. Typically, ASCAP or BMI can help you to keep track of your CD songs that are played in other places, as long as it is registered through them and the individual goes through this company in order to get the proper requests completed for the music.





After this point of registration, you have options of how you want to proceed with preparing your music, dependent on what you need. With the growth of technology, are two main ways in which you can approach your CD sales. The first is through the Internet and the second is through physical distribution. The physical distribution can include publishing areas such as on demand printing as well as online portals or physical areas that are able to support the music that is moving through their area.





If you move into digital distribution, you can look into several areas that consolidate sales. This is typically done through a space such as CD Baby, SnoCap or IODA. Both of these will take your CD music, turn it into MP3s and distribute it to online spaces and jukeboxes that will play them. All you will need to do is register your CD or your music through this area for a small fee, and allow the portal to handle the rest for you.





No matter what type of music you are piecing together and no matter what your intent is for use, you should always consider the options for legalities and claims. In the long run, this will help you to not only approach your CD as a product that you are selling, but will also provide you with more options for getting your music into the public eye.

Sunday, May 8, 2011

The Complete Process of Recording




Even though it seems like we only learn about the actual recording of instruments, then see the result through the CD, there is an entire process that is hidden behind the curtains in order to get the sound of the CD exactly right. This includes a variety of steps that are linked to engineering a CD and producing the right sounds after the instrumentation is complete.





The first step of the process after the recording is the pre-mixing. This is the point in which the instruments will become neutral and even. The main part of this particular step is to determine the sound waves and what their peak points of loud and soft is. This can be automatically set up through a normalization tool, which will average out the sound frequencies for the individual instruments. You can also find mathematical formulas if you want to customize the normalization tool to build the top and bottom peaks of the recording.





Within this part is also the ability to make the instrumentation sound just a little bit better. You can add in the extra sounds as well as the effects that you want with additional instruments. This will take the deadened sound that was created from the recording and move it into a live sounding performance as well as a space which is more effective in defining what is being played.





After this point, you will move into the mixing stage. This will focus on the individual instruments and what they need in order to be completely enhanced. The first part of this is to move through each of the individual instruments and create envelopes for them. These are areas in which they will have lows or highs as an individual instrument. You can add in dynamic effects during this point in time as well as things such as compression, which will help to normalize the peak points of the piece even more. During this time, you want to make sure that everything is even and sounds right when picked out individually.





This will then move you into the pre-mastering stage. During this point, you will move from working with individual instruments and into the arrangement of all of the instruments. You will want to make sure that the low and high frequencies of all of the instruments are balanced at the same level. This should move not only into the peak points of the sound waves, but also into the volume control.





The pre-mastering stage will include industry standards as well as individual preferences for balancing out. Many software packages will come with analysis components so that you can look at the amount of low frequencies to high frequencies and adjust it to balance out. This will depend on the software that you use, as well as the preferences that you have for the blending of the instruments. As long as you keep in mind that the most important part of this is blending together all of the instruments with high and low sounds, you will easily be able to maneuver with the pre-mastering stage.





The last step in putting together the mix for recording is the mastering. This will take the songs that have been made over all of the tracks and make sure that they balance out evenly. Like pre-mastering, this can be done by checking all of the levels and making sure that all of the songs balance out and are even in their volume levels as well as high and low frequencies. You can check your volume levels not only by the mathematical formulas, but also by comparing your volume levels on CD players. The sounds should reach the industry standard volumes, unless you have an alternative preference for your blend of songs and instruments.





Once you know the major concepts for each step of placing a CD together, you can find the best way to blend and change everything that is needed within the CD and songs that you are producing. If you are looking beyond recording, you want to look into the engineering of a CD and how you can effectively put together the instruments, every step of the way.


Tuesday, May 3, 2011

Tips and Tricks for Laying Down Tracks




Arranging and putting together a recording sometimes takes something a little bit different than getting a band together and mixing in all of the music. There are now more options available for piecing together your songs, making sure that everything is in the right place and keeping the sounds together correctly.





Tip #1: Take advantage of repeats and patterns. Everything musical is built off of a pattern. If you have patterns in your song, don't take the time to keep re-writing them into the music, especially if you are not playing it live. Creating a loop with that specific musical phrasing will be much more effective and will save you time.





Tip #2: Know where to find loops. Most recording packages come with pre-made loops that you can use for general patterns. This is especially effective if you need a rhythm pattern or a general beat. While loops shouldn't be the basis of your song, for the general back ground songs, this is a great thing to use.





Tip #3: Always think in layers. Whether you are using patterns, loops or recording live, the best way to get through the recording process is to think in layers. This should be happening from the arrangement of the song, but should continue to the actual production and mixing.





Tip #4: Know what to put in first. There are logical and effective ways to put down tracks to the different instrumentation. You will always want to start with the rhythm track because of the ability to have a repetitive loop and to keep everything on the right track. You will then stack from lows to highs, starting with the bass sounds, moving to mid range, and then high range.





Tip #5: Vocals are the icing on the cake. Even though the singers are the front of the stage, in recording they keep to the back. Before you bring a vocal person in to record, you will want to have the layers of your instrumentation completed, including the mixing. The voice can then be compressed in and will blend in nicely with the rest of the instrumentation.





Tip #6: Familiarize yourself with more than one program. Most recording studios will have a preference of their favorite programs to use for everything. However, the more versatile you are in your recording software, the more capabilities you will have to find the right sounds, arrangements and capabilities within the software. You will want to ask around to see what software is best at what.





Tip #7: Know the background from the front. One of the largest mistakes made in recording is having the balance and the back arrangements as the foreground. This all comes back to the volume control in your pieces. You will want to research what the standards are for each volume setting before you start recording.





Tip #8: It's easier to get louder in volume than softer. If you are just starting the mix, start low. Typically, you will want to test each instrument or pattern. They should be set around -6.0. From this, you can move up. You never want your volume to get to 0 when recording, especially before the vocals as it will cause the sound to be too loud, to peak with the waves and to be imbalanced.





Tip #9: Testing. When you test each of the sounds you want to look for volume control. Each of the instruments should not max out into a yellow or red zone. The volume should show a nice half way point with all of the instruments. Some can be higher than others for the mix, but if you keep this general rule in mind, it will be easier to keep the instrumentation fitting together with volume.





Tip #10: Know when to pre-set. If you have a certain sound you are going for, know what needs compressed or put together in a certain way, don't hesitate to do it before you begin playing. This is especially effective with the mixing. However, you don't want to experiment unless you are ready to lay the track down several times with different settings.





With these tips, you can build your pieces more effectively and with less time. Knowing what to use when with your computer, as well as what to set in the right place will help you to get the exact sound that you need.